Field Manual · 02
Squad Surge guides
Know what the road is about to do. Pick a subject, learn the tell, then make the next run cleaner.
These guides are written for players who want decisions, not vague advice. Each page uses the live rule set: gate arithmetic, actual weapon numbers, trap tells, enemy behaviours, boss limits, perk ranks, and Armory costs. Start with gates if early runs collapse. Start with traps if the road keeps cutting your count apart.
Squad Surge rewards simple habits. Read the panel. Watch the ground. Kill the support threat. Save the medkit for a meaningful recovery. The details below turn those habits into decisions you can repeat.
Gates
Every gate type, the exact math, gold-gate upgrades, purple gambles, and worked lane choices.
Traps & road hazards
Every trap telegraph, timing window, counter, and sector unlock—plus barrels, turrets, crates, cages, and barricades.
Zombies & ambush predators
Regular archetypes, elite affixes, rooftop attackers, burrowers, and a priority order for a crowded road.
Bosses
Body types, attacks, phases, modifiers, firepower scaling, and the checklist to use before the arena closes.
Perks & Armory
Every perk rank and every permanent upgrade, including cost curves and build orders for fresh and veteran saves.
How to play
The full starter manual: controls, sectors, weapons, abilities, Daily Run, score, coins, and settings.